A downloadable game for Windows, macOS, and Linux

YOUR TOYS WOULD LIKE TO HAVE

     A WORD WITH YOU...!

 

You're just an ordinary student living with your grandma, 

with a totally healthy obsession for collecting plush toys of all kinds.

 All of a sudden....

two of your very own dolls have COME TO LIFE!

One of them is violently ecstatic to have your undivided attention!

         

 And the other comes with a list of demands, to make up for all your years of neglectful ownership!

Once you learn more about them, you discover that they're (probably) harmless .


But why do you get the feeling they're hiding something sinister underneath the stuffing...


The game features:

2 characters to build relationships with, and a third special unlockable character

3 endings and 2 special unlockable scenes

Short 30 minute story based in one setting .

 

Stuffed. is 100% free to play!

We've also provided down below a complete guide to unlocking the game's special scenes and endings.

A message from the creators :

"Hi there! This game is our very first attempt at an amateur visual novel collaboration. It took the two of us a few years, with some interruptions, disagreements, and a lot of hard work in between, before we were finally able to release it.

It might not be much and will be a little wonky in some places, but a lot of heart was put into this. Hopefully, you can find some enjoyment in what we were able to prepare so far ^w^."

StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
Authorsrunozart, greyCat44
GenreVisual Novel
Tags2D, Comedy, Creepy, Cute, Indie, Ren'Py, Short, storygame

Download

Download
Stuffed.-1.0-mac.zip 127 MB
Download
Stuffed.-1.0-pc.zip 134 MB
Download
Complete Guide to Stuffed: Special Scenes and Endings.pdf 183 kB

Install instructions

Right click the downloaded zip file and extract all. Open the extracted folders until you see the "Stuffed." application.

When downloading for Mac, Apple will initially refuse to open the app (we do not have the money for an Apple Developer License T w T)

The warning when opening will say "Stuffed. Not Opened". Click Done.

To override this, go to Apple System Settings, Privacy and Security, then under Security you should see a notification that Stuffed was blocked. Click Open Anyway to run the game. Another popup will appear and you can click Open Anyway.

When running the "Stuffed." application on pc, you might get a warning if you have Microsoft Defender SmartScreen. Click "Run anyway", or "more info" and then "Run anyway".


Comments

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(1 edit) (+1)

Good stuff.

This felt really polished, though I'm not sure the creators will agree with me because jumping Mink has no legs, he's so bereft. Speaking of, Mink is cute when his hair sticky-uppy is doing things like falling over or being a question mark. And at all other times.

Speaking of speaking of, the character designs are gorgeous. Which is a bit weird for me to say, because I think I wouldn't really like them if the colors were simpler or different. Goodness, the colors. There's a whole four or five of them on Del and Mink. The little details too, like Del's brooch, Mink's buttons and paint splotches. Seriously, they look great. There's also that great translation from them being toys to being human-ish.

The bg music is leveled out and isn't all different volumes (thumbs up). After looking at the About and Credits, I noticed there were way more tracks than I would have expected for a 30 minute game - I hardly even noticed there were that many while playing. MC's room looks well balanced I think, while still being stuffed (heh) full of plushies to the point there's floor ones *and* ceiling ones. (My eye is also drawn to the random Doric column for a nightstand.)


Spoilers Below:
I am super excited about the way I was first drawn to dialogue options that cared about the plushies, which led to special CGs and the normal ending, and also the clue to unlocking the true ending.

I'm also glad Mochi is honest with themself about not being able to take care of the two in the ways that *they think* those two need. And even if they'd forgotten the names of those two plushies from long ago (how most people would be, after years), they did at least manage to remember P's name.

P's design is also something I want to talk about, colors-wise. Having her be monochrome and dark instead of pastel in contrast to the other two, to me, sells the idea "this doesn't belong here". And then you meet her and it turns out she's just a big fan of purple.

EDIT: Also, you can't get one of the P endings if you get either of Del or Mink's CGs. You have to avoid buying into the plushies-turning-into-people plot for later routes.

One last thing - the spooky noise you get when the MC feels something is amiss - I love that so much. It both adds to the atmosphere and (after a choice) tells the player they're on the right track to an ending.
:End Spoilers.


Thank you devs, for making Mochi Dango Lopez a name that any one of us could empathize with. I'm looking forward to your next work that's in development!

(3 edits) (+1)

My thoughts are under a spoiler tag to be safe.

SPOILER:


I'm kind of sad that Mink wasn't real. I liked his character a lot; I wish that he had been the human instead of Poppy.


End of spoiler. In a nutshell, I wish that Mink had a happy ending, because I really like yanderes, and I love Mink's personality.

(+1)

This is a very nice game. I enjoyed Delilah & Mink. Their sibling relationship. Delilah being this older sister while Mink being the fun and adorable young little brother.

I also enjoyed the little dark mystery and trying to get all the 3 endings. It's not too easy and hard. Even though it could use some more work like more dialogue prompts and more control over the narrative for the player. It's my first time playing this kind of game and I appreciate your hard work to make this as this was no easy task.

Props to you guys! Keep up the good work! :)